Video Game Stuff

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Re: Video Game Stuff

Postby IanC » Sat Dec 21, 2013 5:26 pm

Ahhh, XCOM: Enemy Unknown is in the sale at 75% off.

Loving the PS3 version of Enemy Within, so tempted to pick it up again!ßÍÍ
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Re: Video Game Stuff

Postby James » Sun Dec 22, 2013 6:02 pm

Antichamber, Rogue Legacy and Surgeon Simulator 2013 are all good, currently on Steam sale, and very cheap. Definitely worth £10 or your local currency equivalent.

Antichamber: if you like puzzles and reality-bending shenanigans.
Rogue Legacy: if you like 2D action platforming and randomly-generated levels.
Surgeon Simulator 2013: if you like hilarious physics simulation and doing terrible harm to fellow humans in their respective hours of need.
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Re: Video Game Stuff

Postby Nyperold » Mon Dec 23, 2013 8:11 pm

So I was watching Dazzling Addar's Let's Play of Donkey Kong 64 again, and I realized... if Troff & Scoff had just switched platforms -- harder than I just made it sound, but way easier than getting the minimum they require -- I think Scoff could've reached the boss door and the only normal bananas the player would absolutely need to collect would be enough to get enough banana medals to persuade Cranky to let him play Jetpac.
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Re: Video Game Stuff

Postby EsBe » Mon Dec 23, 2013 10:52 pm

The new Shadow Warrior game is pretty sweet. And by "pretty sweet" I mean I half expected another Duke Nukem Forever, but instead got Serious Sam's younger, sexier, wittier brother. Shame it lacks multiplayer though. As they say, "No Wang is an Island."

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Re: Video Game Stuff

Postby IanC » Wed Jan 01, 2014 1:06 pm

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I accidentally a PS4.
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Re: Video Game Stuff

Postby Nyperold » Wed Jan 01, 2014 2:21 pm

Well, their repair people can it right up for you, though you may have to full price for repairs.

I'M AMUSING MYSELF BY PRETENDING THAT YOUR MISSING VERB WAS "DROPPED".
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Re: Video Game Stuff

Postby EvilJekyll » Wed Jan 01, 2014 4:06 pm

A WHOLE PS4?
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Re: Video Game Stuff

Postby James » Fri Jan 03, 2014 11:07 am

The whole thing.
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Re: Video Game Stuff

Postby ntw3001 » Wed Jan 22, 2014 10:07 pm

Well I'm playing games I'd previously become tired of. Borderlands 2: Enjoying! I like that I'm not being pushed into certain weapon types; I could have specialised, but it's completely possible not to. So I don't throw away excellent weapons just because they're SMGs or whatever! Good stuff. Otherwise... well, it's Borderlands 1, again. I think I said before that I had no real reason not to have latched onto it in the same way as the first one. I think it was the boring old ice landscape which sucked the life out of the thing. Now I'm out of that and everything is just dandy.

Civ 4: Colonization. Okay, my problem with this one was that I wasn't really interested in actually fighting the American Revolution. And I've been playing this on and off for a couple of weeks, endlessly starting fresh games and ditching them. Then I found a place with bountiful sugar! See, normally on the continental map there's no sugar, or very little sugar and no way of training a worker to harvest sugar efficiently. This map had both those things! For once, I wasn't stuck in the tundra making endless coats; I had a couple of thriving cities churning out incredible volumes of rum and cigars. And it turns out that was all I needed to latch on and actually finish the game. So Americans, I threw off the yoke of British oppression. You're all welcome. And I didn't have to make a single god dang coat.
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Re: Video Game Stuff

Postby James » Thu Jan 23, 2014 9:37 am

Don't Starve
Nidhogg
Brothers
Hotline Miami

If you're the sort of person who would ever find themselves in want of a competitive local multilayer PC game (with keyboard or controllers), I highly recommend Nidhogg. Also, I believe Sports Friends is finally getting close to coming out, which is pretty exciting.
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Re: Video Game Stuff

Postby EsBe » Thu Jan 23, 2014 4:35 pm

Currently digging Electronic Super Joy, because how can I say no to a platformer with inexplicable sexual overtones and this as part of the soundtrack?

The answer is that I can not.
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Re: Video Game Stuff

Postby MysticalDescent » Fri Jan 24, 2014 6:04 pm

ntw3001 wrote:Well I'm playing games I'd previously become tired of. Borderlands 2: Enjoying! I like that I'm not being pushed into certain weapon types; I could have specialised, but it's completely possible not to. So I don't throw away excellent weapons just because they're SMGs or whatever! Good stuff. Otherwise... well, it's Borderlands 1, again. I think I said before that I had no real reason not to have latched onto it in the same way as the first one. I think it was the boring old ice landscape which sucked the life out of the thing. Now I'm out of that and everything is just dandy.

Civ 4: Colonization. Okay, my problem with this one was that I wasn't really interested in actually fighting the American Revolution. And I've been playing this on and off for a couple of weeks, endlessly starting fresh games and ditching them. Then I found a place with bountiful sugar! See, normally on the continental map there's no sugar, or very little sugar and no way of training a worker to harvest sugar efficiently. This map had both those things! For once, I wasn't stuck in the tundra making endless coats; I had a couple of thriving cities churning out incredible volumes of rum and cigars. And it turns out that was all I needed to latch on and actually finish the game. So Americans, I threw off the yoke of British oppression. You're all welcome. And I didn't have to make a single god dang coat.


I think you're right about the early stages of Borderlands 2. Something about the ice landscape was unsatisfying and annoying, possibly because it was entirely removed from the landscape of Borderlands 1.
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Re: Video Game Stuff

Postby sum yun gai » Sat Jan 25, 2014 2:21 pm

i am simultaneously enjoying and being completely annoyed by bioshock:infinite. it's enjoyable because, even though it's basically yet another bioshock incarnation, the fight scenes aren't getting in the way of the storyline unlike bioshock2 which was basically: progress to end of level, fight big sister, lather, rinse, repeat.

it's also maddening because there is no manual save function, and the distance between save points prohibits me from getting some game time in before work, which is when i typically have 30 minutes or so to dedicate to nothing at all before my commute. i also seem to have a super buggy version in which the first side quest was denied to me by the game moving the ledge i needed to jump to ever so slightly out of range and at an impossible angle to ever reach it without starting the whole level over. there were other bugs i found where i had to drop down to windows, open task manager, and actually kill the game because it stopped accepting input due to being stuck at some section or another.
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Re: Video Game Stuff

Postby IanC » Sat Jan 25, 2014 2:22 pm

Call me slow, but i just completed episode 1 of The Walking Dead season 1. Wow.

Also LEGO Marvel Superheroes. Which is fun.

Oh and I got a trophy called Really? for unlocking Howard the Duck. HOWARD THE DUCK. Hah!
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Re: Video Game Stuff

Postby ntw3001 » Mon Feb 24, 2014 1:05 pm

I am using Internet explorer to circumvent Firefox's cannot-log-into-this-forum rule. To tell you all about Banished! It's a city builder based around some people who are banished or whatever. But you can have a ten year old girl living alone just across the road from her parents, working as the sole employee of a quarry!

So, it's a basic thing of trying to make your tiny people survive, in the vein of Dwarf Fortress. I made a wonderful, burgeoning town of over two hundred people! It's so many. But my problem was that my town was too successful. Nomads started appearing in droves. I could have turned them away, but I did not have the heart. My food supplies juuust about managed to keep up with the town's growth, but eventually an especially large mound of nomads came and just ate everything up. Just as I was trying to expand my infrastructure quick snap (and, possibly, kinds sorta getting it under control), a house caught fire. Then the marketplace, storage barns, and town hall. Nobody died in the fire, but the disruption to my food supply was enough that they started dying in droves. Several per second. I've gone from nearly three hundred to thirteen, quivering amongst the ash (well okay, living in grand stone houses amidst the ash), with broken tools and no clothing, eating fish immediately as they are caught. Letting those nomads in was a bad idea.

I'm now not sure what I can do. I can treat it as a fresh start, like a new village with only ten people and a whole bunch of infrastructure in place for when they expand... or, well, that's it. I already played one game where I hadn't figured out how to make them have kids (you have to build houses for them to move into, because they don't wanna do it with their parents around) and had to start again almost from scratch, with three kids born just before the previous generation got too old. That village went down to six people as the older generation started to die off (this is the game with the little girl in the quarry). I left it at about thirty, I think. Anyway, I'm enjoying it. Again like Dwarf Fortress, it can get a little tiresome if you get stable and then play conservatively, but it doesn't seem to take much to send things tits up.

Oh yeah, I also got some achivements! Healthy, and Smiles All Round. For ten years of top-tier health and happiness, respectively! Those popped up while the town was burning down, just before everyone started starving to death. But to the tiny people's credit, the survivors' happiness still rates and four and a half stars! Out of five! They're either incredibly emotionally resilient, or they've gone fully insane.
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Re: Video Game Stuff

Postby MysticalDescent » Mon Feb 24, 2014 5:10 pm

ntw3001 wrote:But you can have a ten year old girl living alone just across the road from her parents, working as the sole employee of a quarry!


You had me sold on this game here.
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Re: Video Game Stuff

Postby chrismachine » Tue Feb 25, 2014 10:08 pm

Given enough time I am sure I would enjoy that.
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Re: Video Game Stuff

Postby ntw3001 » Wed Feb 26, 2014 8:41 am

I'm sorely tempted to get RPG Maker VX because it's on sale at 75% off. Why? I will definitely never ever use it. I'm just a sucker for all these making-things tools. In theory, I'm terribly creative. I own all sorts of stuff-making equipment! So why doesn't it spring to life and make stuff? I just need to keep purchasing junk until I happen across some magic beans or whatever.

I do do lots of cutting and sticking of tiny people with guns. Eventually I should start a blog about those stuffs.

Oh yeah, Spacechem. Playing it. Feelin' stupid! It's incredibly satisfying to see a hugely suboptimal machine whirling around once I finally manage to cobble it together.
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Re: Video Game Stuff

Postby IanC » Wed Feb 26, 2014 12:45 pm

I find it so funny that Go Go Nippon, an innocent visual novel designed to teach about Japan, is behind an age gate on Steam. Why? Whiny anti-visual novel twats, which apparently make up a large proportion of Steam users >_> (check any visual novel on Steam Greenlight for examples).

Bleh.

Finished The Lego Movie Videogame today. Not bad. As Lego games go, its nowhere near the top (thats a fight out between Lego Marvel and Lego City Undercover for me) but its still good. Does miss out on a bunch of cameos, rights issues most likely, and the 3rd acts twist isn't quite as important to the story in this. But still, it works.
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Re: Video Game Stuff

Postby ntw3001 » Wed Feb 26, 2014 1:03 pm

Someone reviewed Banished! He didn't like it because he was terrible at it I guess? I dunno, he says he needs 16 people chopping trees and 4 making firewood to not-actually-stop a town of 80 freezing to death. I only built my second firewood guy at 200 people. I'm guessing that he didn't up the amount of firewood to stockpile, so he was desperately throwing trees on the conveyor belt during Winter instead of just grabbing them from the pile he made over the rest of the year. And he didn't get enough food. I suspect the same problem; he didn't stockpile it. He shows a screenshot of a gatherer hut which just ain't placed well. It's not specialist knowledge; if he did the tutorial, he knew that surrounding the hut with houses wasn't going to help his foragers find nuts and berries (and also knew how to stockpile resources, so there's no excuse there). And he complains about the UI, but I don't understand the complaint. It seems that there's a real desire to blame the UI for not being able to find things, but there's barely anything to find. Click on a building to bring up its menu; the menu has like three buttons. Increase/decrease stockpile levels, add workers, and check productivity. It's not exactly a mess of submenus. And also the information windows can be opened and closed, but that's bad because I'm not sure why. He had to call up windows to find information, and that's apparently not what he signed up for. He also complains that expanding too fast gets him killed, but I mean... yeah. Balancing expansion with infrastructure development is the game. Actively pursuing the failure state leads to failure.

I get the impression that the guy was building a brain-picture of a SimCity-type deal where you unlock cool stuff as you pass thresholds and interpreted its failure to meet that expectation as a failure of the game. In reality, it's closer to Dwarf Fortress. See this interesting blog on Ghost Master, another personal favourite which got several lukewarm reviews based on its qualities in a genre of which it was not a part.
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Re: Video Game Stuff

Postby James » Wed Feb 26, 2014 1:59 pm

IanC wrote:I find it so funny that Go Go Nippon, an innocent visual novel designed to teach about Japan, is behind an age gate on Steam. Why? Whiny anti-visual novel twats, which apparently make up a large proportion of Steam users >_> (check any visual novel on Steam Greenlight for examples).

I don't know; a quick image search immediately produced some fairly pervy stuff. I could see parents not wanting their kids playing games with stuff like that in it, even if it doesn't go any further than that, or is played for laughs, or whatever.

Then again, objectification is all over the place, so perhaps that's not especially consistent. I don't know.

Regardless, I don't think you can really call that "innocent".

EDIT:
Nick, Giant Bomb did a Quick Look of Banished. They seemed generally pretty favourable. To me it's kind of reminiscent of Settlers, but with more in-depth systems and without the cool road network thing from the earlier games. It's the sort of thing I wouldn't mind trying, but probably never will because I never find the time.
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Re: Video Game Stuff

Postby IanC » Wed Mar 19, 2014 6:47 pm

Completed Beyond: Two Souls recently. It was certainly... urm..... interesting?

The story is done in a non-liner fashion, jumping around the timeline. The ending does explain why (and it makes sense) but it does make some of it hard to follow till then.

The performances (the obvious two are Ellen Page and Williem Defoe) are good too, well voice acted and motion capture. It is very much an interactive movie. (and apparently its themes on death are due to the writer/director having a close friend die and using his feel ins to make a game)
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Re: Video Game Stuff

Postby Nyperold » Tue Mar 25, 2014 2:49 pm

I was playing Alice Madness Returns the other day, and going to Nanny's office. I don't know if I was too quick in going up there, or if I just missed the location where the trigger was, or if it was just a random glitch, but the cutscene that was supposed to happen... didn't well, not until I went back near the door. But before that, I messed around in there, especially once I learned that nothing in the room had been programmed with physical presence. So, I stood in the bed, I stood in the desk (especially where the lit lantern was), I pretended I was hiding in the wardrobe, I stood in Nanny, and I stood in Jack Splatter and used first-person view to look at the back of his face.

I don't know that I'd ever be able to intentionally reproduce it, but it was amusing while it lasted.
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Re: Video Game Stuff

Postby IanC » Tue Apr 15, 2014 4:57 pm

Somehow accidentally ended up getting tow games by WayForward today - Duck Tales Remastered (which i already mentioned, since i got it for Wii U when it came out as a download title) and Adventure Time: Explore the Dungeon Because I DON'T KNOW!, both for PS3.

Duck tales runs fine from disc, unlike some download to disc transfers (I'm looking at Tell Tale Games and the lag that Back to the Future and The Walking Dead Season One suffer on the disc versions for PS3) and its just as fun as it was on Wii U (though i miss having the map to hand, so i keep pausing. On the Wii U it can be shown on the GamePad full time), While AT:EDBIDK! is a fun gauntlet style dungeon crawler.

Though as dungeon crawlers go, nothing can be as weird as the rouge-like Sorcery Saga: Curse of the Great Curry God. Which is just... so dang weird and japanesey that i can't help but like it, bad puns and all.
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Re: Video Game Stuff

Postby Nyperold » Tue May 20, 2014 9:34 pm

So apparently it is reproducable, as I blew through the Mangled Mermaid again and got into the room without triggering the cutscene. Guess it doesn't load soon enough to prevent that.

In other news, I just had a thought. Probably a really obvious one, though.

Cookie Monster playing Cookie Clicker.

Possible outcomes:
1) Broken mouse from overenthusiastic clicking.
2) Destroyed computer, because he tried to eat it.
3) Giving up because it lacks the most important aspects of cookies: the tastes and actual textures.
4) Traumatized by the game and doesn't want to even look at cookies for a while. Cue his GRANDMA bringing him some.
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